- from the guy that gave "XNA" its acronymed name
- Devmaster
- → Viewing Profile: LetsKillDave
Community Stats
- Group Members
- Active Posts 4 (0.04 per day)
- Most Active In Personal Announcements (2 posts)
- Profile Views 186
- Member Title New Member
- Age Age Unknown
- Birthday Birthday Unknown
-
Gender
Not Telling
Converted
-
Real name
David Weller
-
Location
Pflugerville, TX
-
Gender
Male
-
Current job
Developer Relations
Contact Information
1
Neutral
User Tools
Friends
LetsKillDave hasn't added any friends yet.
Latest Visitors
Posts I've Made
In Topic: XNA is officially dead
05 February 2013 - 08:16 PM
Boy, there's still a whole pile of stories I STILL can't tell about XNA from when I worked there. Great people on the team though - Sean Hargreaves, Frank Savage, Mitch Walker, Paul Bleisch, Tom Miller, etc. Frankly, I still wish that Managed DirectX had hung around, but that's a different story in itself. Can't believe most of all that started 10 years ago now (before it was public).
- from the guy that gave "XNA" its acronymed name
- from the guy that gave "XNA" its acronymed name
In Topic: NVIDIA's GPU Technology Conference, March 18-21, 2013
04 February 2013 - 02:14 PM
Good question. The actual game track is on March 21st. There were two other presentations that are listed as "game related," but not part of the game track (and, honestly, aren't critical to game developers). We selected March 21st for the game track (which has 6 sessions) so that it is just before the Game Development Conference the following week (about 30 miles north in San Francisco). We are aware that the timing of the GTC (relative to the GDC) isn't ideal. We will be working on something more spread-out in the following years.
- Devmaster
- → Viewing Profile: LetsKillDave



Find content
Display name history