jbadams, on 13 November 2012 - 01:28 PM, said:
-- it doesn't matter what other people think, just whether or not you can get the job done with the tool(s) in question.
Stainless, on 13 November 2012 - 03:05 PM, said:
I would never have thought a commercial game could have been written in Forth, but I was wrong.
If you are good enough, you can write a good game in any language,
If you are good enough, you can write a good game in any language,
fireside, on 13 November 2012 - 03:15 PM, said:
For 2d right now, I think an html5 engine might be the best choice, or just choose javascript and html5. There are still a lot of kinks in getting it to work everywhere so I would probably find an engine, or library, where someone else took care of that. Easel and Impact are pretty popular.



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