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lek0

Member Since 26 Oct 2012
Offline Last Active Nov 14 2012 06:09 AM
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Topics I've Started

Game Network Concept

26 October 2012 - 06:54 AM

Hi,

I've recently started with my game design and I have a couple of question regarding networking. I don't need any code snippets but a concept on how to handle server <-> client.

A little more information about the game:

2D Game

Tile based maps

Multiplayer Arena based game

Characters have six spells each

All players can chat with eachother in different chats (party, global, etc)


So I just wonder is what needs to be handled on the server side of the game. If anything is unclear or if you'd like more information please add that in your comment.