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- Most Active In Game Design (3 posts)
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probably afk...
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Male
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Current job
Mechanical Turk :) and hopefully indie game dev
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Parkour, bike racing, game dev.
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Mirrors edge, Borderlands, Crysis 2, project C.A.R.S.
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In Topic: Looking for a few people to help with game design
19 October 2012 - 02:13 AM
Hmm OK. @fireside I've looked at turbosquid and yeah they have a lot of models. The thing is a lot of them aren't really rigged the right way for many games, and its kinda hard to tell. And there are some sites with good, rigged models, but most of them cost quite a bit. And I'm working on a writers budget, not very much room for extra expenses. I'll probably end up going with what nut was saying, and learn how to do some animation stuff. Maybe at that point I could release a little, graphics wise terrible game, showing off the gameplay and the plot a bit. Or maybe I'll just write a short story
In Topic: Looking for a few people to help with game design
15 October 2012 - 01:21 AM
Oh alright thanks. As I mentioned, I just stepped into the world of game design a few weeks ago, so I'm completely confused about the whole process. I would have made an original build with the basic physics and probably an example layout of a level, however I can't animate or use Maya, and thus all I can do is use cry engines basic models and animations, none of which suit my game. I assume you have some experience here, so if I may ask, do you know where I could find someone to help with that beforehand? I can write out the whole plot and game theory documentation first if that would be any help...
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