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lmbarns

Member Since 05 Apr 2012
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Posts I've Made

In Topic: some art made with gimp

20 May 2012 - 02:26 AM

Love the skeleton, looks a lot like the one in the game I'm prototyping:
Posted Image

In Topic: Working Pure HTML5 RTS Release Advice Required

20 May 2012 - 02:15 AM

I was messing around with html5 and had a tile engine that could load 150,000 64px square tiles based off an array http://simplehotkey....Tiles/main.html I just repeated the array a lot in notepad to make it huge for testing. Performance varies across browsers and drops as you make the canvas larger.

EA released a html5 game a few years ago called "Lord of Ultima" you might check out their setup as they use MVC for a RTS using html5 and just keep everyone updated with ajax calls, which is probably right up your alley.

You might check out making a custom webkit or application with standalone V8 engine integrated to publish it as an app.

edit:: after playing, your game is awesome :)