I am looking for a tutorial on how to use the PhysX character controller with DirectX, to create a standard First Person Shooter control. The samples that come with the documentation of PhysX are for openGL, and are not explained very well.
I have never used PhysX before, can someone help me get started please?
Or maybe someone can answer me this question:
My app DOES compile, but crashes immediately, why?
NxControllerManager* pManager;
NxController* playerController;
initPhysX()
{
<...>
pManager = NxCreateControllerManager(NULL);
NxCapsuleControllerDesc desc;
desc.height = 1.5f;
desc.radius = 0.5f;
playerController = pManager->createController(pScene, desc);
}
When I comment out the last line it doesnt crash anymore. What am I doing wrong?
Thank you











