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realtime raytracing


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#1 anubis

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Posted 17 August 2004 - 07:34 PM

Nvidia vs Slusallek

i think davepermen sent me this link to an interview in a german game magazine some time ago. the two contestants are david kirk of nvidia and phillip slusallek who is currently a professor at the university of saarbrücken/germany. the interview is quite interesting and i have to say that david kirk isn't making a good stand for nvidia

ps : i should mention that the interview is in english :)
If Prolog is the answer, what is the question ?

#2 Dia

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Posted 17 August 2004 - 08:23 PM

Quote

Since I am not limited by company politics I will try to be a bit controversial in my responses :-)
Phillip got it right there :D

Very impressive interview. I think Phillip proved his point beautifully: The future is in hardware-accelerated raytracers. One thing normal GPU's can't handle easily is the recursive nature of raytracing, so specialized hardware is definitely needed.

#3 davepermen

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Posted 18 August 2004 - 05:59 AM

i love capitalism and the "Freedom to speech" (but the loss of freedom to think due money..) :D
davepermen.net
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....





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