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PLAYSTATION3 GAMEPLAY PROGRAMMER - (Santa Monica, CA)


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#1 Ascendi1

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Posted 11 July 2008 - 10:26 PM

One of the largest 3rd party developers in the video game industry is looking to bring on a Gameplay

Programmer to one of their Santa Monica based studios. You will be working on various gameplay components

for a multi-platinum, blockbuster franchise. The position is at a studio that prides themselves on their

tools and technological acumen. Also keep in mind that working at this development powerhouse gives you

some stability in a tumultuous industry while also making Playstation3, Xbox360, and Nintendo Wii games

you can be proud of.



This is a temp-to-hire position. The initial contract will be 6 months will a possibility for full time

conversion at the conclusion of the contract.



Possible tasks will include:

· Performance and memory optimization

· Modifying and maintaining a proprietary scripting system

· Integrating middleware, and other 3rd party solutions into existing engine

· Assisting with the creating in-game systems like effects, physics, camera, lighting, and AI

· Assisting with and/or directing the porting of miscellaneous platform-specific code, as necessary

· Ensuring compliance with technical submission requirements



Qualifications:

· You must have experience in shipping a PS3 or X360 game.

· Must be fluent in C++ and be able to write optimized assembly where necessary.

· Strong 3D skills and low-level engine experience are essential.


The rate is open and based on experience.


To Apply:

- Please send your resume to nextgen@ascendientertainment.com
- Place the text "GFX Programmer" in the subject line.
- Please provide the date you are available to start work.


Feel free to visit us online at www.ascendientertainment.com





Playstation, PS2, PS3, PSP, Xbox, Console, Title, Game, Video Game, 3D, AI, Gameplay, online





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