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Happy Doom 3 everybody!


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#21 HUNT3R

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Posted 10 August 2004 - 02:42 PM

This screenshot represents how good Doom 3 runs on my old ti4400 (ignore the FPS, they are misleading)...
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#22 anubis

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Posted 10 August 2004 - 03:09 PM

according to a statistic paper i read the other day a gf2 system is not uncommon in the US and that's the lower end of the spectrum then... 512mb of ram is not low end at all. in fact only few people have more (i dare say that only people in the graphics business or hardcore gamers or people who bought a computer in the last couple of month have 1gb at the moment)
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#23 Noor

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Posted 10 August 2004 - 07:21 PM

I played doom 3 with an ATI 9200 64MB on medium setting with a screen size of 1024 x 768. And it played like a charm with no glitches at all. There is, by far, no doubt that the game engine is very efficient.

[EDIT] BTW, HUNT3R, I'm I seeing the the thing I think I'm seeing? the screenshot you provided there is disgusting :D [/EDIT]
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#24 Ed Mack

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Posted 10 August 2004 - 09:11 PM

The game's full of c**p like that

#25 davepermen

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Posted 10 August 2004 - 09:42 PM

baldurk said:

I think you'd better think again about what a low-end system is dave. People who do graphics programming and spend lots of money on their systems can't be classed as having a low-end system :).

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haven't said i have a low amount of ram. but i have a low-end system (in terms of performance, at least..).

and i don't spent much money for this system (except the radeon wich was expensive, and the oh-too-much hd's due failures). 60€/$ (dunno how much exactly:D) as much to invest to have a much bether performing system. and thats what you pay around here for 512mb ram.

i just say the minimum requirements are really low. you don't have to spent thousands of dollars to be able to play doom3. you can get a quite cheap gpu and play it well (some of the cheapest dx9 are radeon 9550 right now, i guess.. about 60€ as well..), and, if needed, update a bit of your ram. but you don't need much to play it fine.

and this was carmacks plan at last. highest end systems of gf2/3 times should be able to run it well (means you have a good expirience.. not high res ultra quality, but the game gives the feeling it should, and looks nice). and such systems aren't expensive anymore.

512mb ram is payable with ease.. there isn't much you can talk around it. so i count it as something, a low end system can have. the game consts nearly as much:D
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#26 baldurk

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Posted 11 August 2004 - 09:49 AM

There's a difference between being able to run well on low-end systems (that's what Doom 3 is, it's good) and being designed to run on low-end systems (that's not what Doom 3 is, it's bad).

Doom 3 is very scalable, which means it can run well on low-end systems while still having the potential to stretch top end systems. By October I'll have an Athlon 3000/1Gb RAM/Geforce 6800 Ultra. I *still* won't be able to run the game at the absolute max settings smoothly all the way through. That's a good point for Doom 3 :).
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#27 davepermen

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Posted 11 August 2004 - 11:07 AM

it is designed for low-end, too.. it has tons of limitations due that (espencially polygon-count, but the scenario, too..).

advantage is, its both capable of running quite well on low end (means requiring not that much to at least show some thing), but is not really scalable that good to highest end (means even top-notch can not play it that well on highest settings).

it runs everywhere, and has something for anyone:D and will, still, be able to scale up on the next hw gens.. will be some time till we get over 500fps (as we did with q3 some time ago:D)
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#28 baldurk

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Posted 11 August 2004 - 11:38 AM

davepermen said:

is not really scalable that good to highest end (means even top-notch can not play it that well on highest settings).

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You've assumed that's the fault of the game. Maybe it's the fault of the hardware? You're saying that the game should be able to run on highest settings on the highest end, but maybe those high settings are too high for the hardware. For example, in Ultra Quality according to an ID software .plan there is 500MB of data being used in most levels. If the highest end cards only have 256MB video RAM, not running well enough isn't because the game is using too much video RAM, but that the card has too little :D
baldurk
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#29 anubis

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Posted 11 August 2004 - 12:49 PM

just because there is a 500mb of texture in memory doesn't mean that i can't run well. i know it does on my computer (athlon 3000+, 1gb ram, gf5900)
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#30 davepermen

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Posted 11 August 2004 - 01:52 PM

baldurk said:

davepermen said:

is not really scalable that good to highest end (means even top-notch can not play it that well on highest settings).

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You've assumed that's the fault of the game. Maybe it's the fault of the hardware? You're saying that the game should be able to run on highest settings on the highest end, but maybe those high settings are too high for the hardware. For example, in Ultra Quality according to an ID software .plan there is 500MB of data being used in most levels. If the highest end cards only have 256MB video RAM, not running well enough isn't because the game is using too much video RAM, but that the card has too little :D

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nope, i haven't assumed. i just said it is like that. i think it's fine that way. it means we can get much more out of this engine the next years still.

doom3 is fine the way it is, really.
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