# DirectSound & DirectMusic programming

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### Poll: With what type of projects are you using DirectSound and/or DirectMusic? (1 member(s) have cast votes)

#### With what type of projects are you using DirectSound and/or DirectMusic?

1. Games (5 votes [62.50%] - View)

Percentage of vote: 62.50%

2. Application (1 votes [12.50%] - View)

Percentage of vote: 12.50%

3. Engines (2 votes [25.00%] - View)

Percentage of vote: 25.00%

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### #1OXWave

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Posted 14 March 2003 - 05:00 PM

A created this forum so developpers can share their knowledge on DirectMusic & DirectSound. As weel, we could ask questions regarding this librairy and trade any tutorials we can find on this subject.

Enjoy!
<span style='font-family:Arial'>OXWave</span>
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### #2OXWave

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Posted 14 March 2003 - 05:05 PM

Here's a book that I have purchased and is very good if you want to start programming with the DirectSound & DirectMsuic librairy. And it can be a very useful tool for any advanced programmer too.

This book is a must.

If any of you knows this book tell me waht you think. :blush:
<span style='font-family:Arial'>OXWave</span>
<a href='http://virtualbus.8m.com' target='_blank'>VirtualBus</a>

### #3Dia

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Posted 14 March 2003 - 05:06 PM

Actually I haven't used DirectSound as of yet, but I'm planning on doing so for my engine which is currently under development

### #4OXWave

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Posted 14 March 2003 - 05:18 PM

I am working on a Game Audio Engine to be implemented in another Game Engine. I am currently using DirectSound & DirectMusic and I think its a good librairy to do the job. I recommend you to use this librairy. Especially if you are already using DirectX for your game engine. :P
<span style='font-family:Arial'>OXWave</span>
<a href='http://virtualbus.8m.com' target='_blank'>VirtualBus</a>

### #5DarkLight

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Posted 03 April 2003 - 05:18 PM

I just started to learn DirectSound and DirectMusic for future using in my games. Actually, I'm a OpenGL programmer, but I want to learn DirectSound, DirectMusic and DirectPlay (and maybe in the future - DirectDraw)
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### #6davepermen

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Posted 05 April 2003 - 09:18 PM

mp3,ogg, wav, etc player..
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### #7OXWave

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Posted 07 April 2003 - 11:17 PM

Yo davepermen!

Check out mine that I made a couple of months ago. http://virtualbus.8m.com

Tell me what you think.

Ciao
<span style='font-family:Arial'>OXWave</span>
<a href='http://virtualbus.8m.com' target='_blank'>VirtualBus</a>

### #8donBerto

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Posted 08 April 2003 - 12:50 AM

oh shucks, no "none" option?

hehehe

:yes:
Imagine.

### #9EvilSmile

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Posted 08 April 2003 - 09:08 AM

exactly!

### #10davepermen

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Posted 08 April 2003 - 10:48 AM

if you don't mind, you can use the none-mode: don't move in here! :D

easy partner! nobody on this thread said anything about m$being bull*beep* I was just curious why there wasn't a none option. I'd actually LIKE to try out the DirectX package - just for experience sake. Imagine. ### #12davepermen Senior Member • Members • 1306 posts Posted 09 April 2003 - 05:25 AM thats supposed to mean exactly what you hear in every other thread if you push in to flame (wich i ment you all where). don't read it! :D there's no none, because if you haven't used ds yet, why shall you poll for what you used it? :D but okay.. i got it wrong (just read the m$ flaming thread before that one..)

btw, none would not mean i have not used ds yet, but i haven't used it for any of these choises yet. nothing would mean i haven't used ds at all yet:D

none (of the above)
nothing (at all)

:D

i'm nitpicking. its so early here.. wanna continue sleeping, but have to work yet:(
davepermen.net
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....

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