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Technical Animator (Contract - San Diego)


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#1 Ascendi1

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Posted 17 April 2008 - 11:59 PM

A high profile video game company in San Diego is looking for a Technical Animator to come aboard to work on a real-time interactive 3D demo application for the PS3. You would be working just minutes from SoCal's world famous beaches on a sprawling tech campus. As an animator you'll be using cutting edge hardware and software and have access to a robust mocap studio.

Requirements:

- Minimum 3-4 yrs experience with Maya
- Able to Create original animation, edit, customize, utilize and format Motion Capture data.
- Level, Collision and Object Geometry

Duties:
- Build real-time interactive character animations
- Create blend shapes for facial MoCap solver solution
- Create cinematics rendering of facial MoCap solution
- Provide artist feedback on client-side artist tools developed by group (such as stand-alone level editor)
- Work with engineers to refine content for developing 3D art pipelines

Please Note:
- This is a 4 month onsite contract position in San Diego.
- The hourly rate is $35-40/hr DOE. Time+1/2 for overtime.
- $500 relocation assistance provided for non-local candidates

To Apply:
- Send your resume to nextgen@ascendientertainment.com
- Please the text -SN-C-TecAn- in the subject line

Feel free to visit us at www.ascendientertainment.com

Playstation, PS2, PS3, PSP, Xbox, Console, Title, Game, Video Game, 3D, AI, Gameplay, online





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