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Implementing volume sliders for Music SFX in game


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#1 nino_rajacic

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Posted 14 April 2008 - 08:44 PM

Hello,

I'm working on music/SFX for indie project. Our team is near to beta phase now and we would to implement separate volume sliders for music and sfx in options menu. I know this is common thing for most games. Our programmers are coding in C++ using DirectX libraries. Does anyone can point to us what is most neat and clean way to do this?

Thanks
Nino Rajacic
composer
http://www.ninorajacic.co.nr





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