Well, this is not really a thread about ranting on them, more of some helpful advice for them to get started. But I think I might want to show them the error of their ways. First, it is against the rules:
Forum Rules said:
Questions that have been asked countless of times, such as: how to make a MMORPG, what language to use, etc. Search the forums and the web for answers to such questions.
Questions that seek help in making a game, learning a language, learning how to program, etc. Research yourself and you'll find plenty of resources online and books that will help.
Questions that ask specific questions about an engine; such questions should be directed to the engine's website/forums.
Questions that are vague, have too many spelling mistakes, or incoherent sentences.
This is straight out of the rules! Many of these questions are at the very least breaking one of these rules. So just don't do it please, the reason being it makes it hard to find good information.
Here are some ideas for what might be of some help: If you know someone who programs, then ask them for some resources!
Here is a resource that will help you learn C/C++ (caution pop-ups) Without knowing a programming language it is going to be nearly pointless having an engine. Most engines are just a couple of header files (if you use C++).
You also won't catch a word of any pre-written games without extensive knowledge of a programming language. I know C++ and I can't understand most other peoples code, especially if it is not well commented.
SDL if you already know C++ is very helpful. Lazy Foo has some great tutorials and articles for SDL.
If you have no intention in learning programming then Game Maker and similiar is just about your only option. But it is very capable, but as you will soon find it does have its limits.
Another option is learn how to create graphics, music, sound fx, or create "pen and paper games". With one or more of these skills you can join a team of game developers and boom, your in game development.
This is a very good resource for non-programmers to learn some very important concepts.
Well, this concludes this little thread. I hope it stops the asking of some of these types of questions, because there is some nice information all in one place that is very good.












