Hello,
I've taken up an interest into 3d game development recently and I want to learn more! I've been working as a webdeveloper a few years in java and php so I've got a programming background. I've had a little bit of c++ during my school days but I'm not fluent at the language.
So what I wanted to ask, where do I start? Off course I already bought a book about c++ but where to go from there? I want you to recommend me some good books that I should read.
I hope you can help me.
New to this thing
Started by rockarena, Jan 02 2008 07:21 PM
2 replies to this topic
#1
Posted 02 January 2008 - 07:21 PM
#2
Posted 02 January 2008 - 08:50 PM
I am also new to game development, my thread has alot of good advice: it is called "I am new and I need help!", some advice that I have compiled over the last few weeks: start with a small 2D clone, progress slowly (learn something new with each game), don't expect the world's next hit MMO or any game for that fact. Here are some links: http://www.nehe.net , http://www.lazyfoo.net , http://www.gamedev.net , http://www.sourceforge.net , and http://www.con3d.gamedev.net . A few book: C++ How To Program by H.M. Deitel/P.J. Deitel, if you are on a budget get the one that is just called C++ How To Program, not the 2-6 edition, it will run cheaper. The newest has an appendix on game development but runs somewhere between $65-$75 a copy! The first is just about as good for just core C++.
#3
Posted 03 January 2008 - 12:29 AM
Here's the thread oynxthedog was referring to: http://www.devmaster...ead.php?t=11466
reedbeta.com - developer blog, OpenGL demos, and other projects
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