Best 3D Game Engine IDE/Studio with minimal Coding
Posted 08 December 2007 - 05:21 AM
Is there any Game Engine IDE/Studio which i can use without depending too much on coding and more on a drag and drop GUI?
Being more into animation i am basically a noob as far as coding in concerned. though i am very proficient in Action Scripting 2 which is used in Flash.
Is there any gaming studio out there which would help me building simple 3d games without worrying too much about the coding?
Posted 08 December 2007 - 01:31 PM
* has an amazing editor for prototyping. You can do a lot of stuff without writing a single line of code.
* and a very easy to use import pipeline
Posted 09 December 2007 - 01:30 PM
Hmm, maybe they've changed that with Unity. It just says 199 for the indie license but you don't get dynamic shadows with it. I suppose almost everyone is going to need shadows so they suck you into the higher price that way. No, take it back, it says you have to get the pro to even deploy on Windows. I think it's a Mac thing.
Really though, there are so many people that try this and spend a lot of money and don't do anything, so think it over carefully. 3d game studio is very inexpensive and if you get something worth selling or whatever, you can upgrade to the pro version and you're not out a lot of money and it still does shaders and everything the other engines do. It says you can do a click together game with it. You'll need the 100 dollar version to get the world editor. Don't listen to the stuff about xyz engine is better and only costs 600 dollars. It doesn't do more, it just costs more.
Posted 29 December 2007 - 11:05 PM
P.S. It comes with a very simple language of it's own, with the syntax similar to C/C++ and Java.
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