Hi!
I need to write a winsock-based server that is implemented as a windows service, using preferably C++, or optionally C++/CLI or C#. The server needs to listen for clients asynchronously, handle their requests (read and write from/to a database) and close the connection when a client disconnects (The clients will be Symbian devices, if that is of any help). I have done some basic blocking ping-pong socket programming before, but this is totally new to me.
Are there any tutorials that could get me started? I found an asynchronous socket tutorial on gamedev, but it covered win32-apps, and my server needs to be implemented as a service.
I appreciate any help you can give me, thanks!
//chin
Creating an asynchronous socket server service
Started by chin, Nov 03 2007 11:49 AM
No replies to this topic
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users












