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Creating an asynchronous socket server service


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#1 chin

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Posted 03 November 2007 - 11:49 AM

Hi!

I need to write a winsock-based server that is implemented as a windows service, using preferably C++, or optionally C++/CLI or C#. The server needs to listen for clients asynchronously, handle their requests (read and write from/to a database) and close the connection when a client disconnects (The clients will be Symbian devices, if that is of any help). I have done some basic blocking ping-pong socket programming before, but this is totally new to me.

Are there any tutorials that could get me started? I found an asynchronous socket tutorial on gamedev, but it covered win32-apps, and my server needs to be implemented as a service.

I appreciate any help you can give me, thanks!

//chin
VB.NET, C#, C++, DirectX, Python, Lua...





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