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Elite+Zarch remake, OpenGL


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#1 abaraba

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Posted 29 October 2007 - 10:45 AM

Elite+Zarch remake, OpenGL

http://www.geocities...raba1/index.htm

#2 imalas

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Posted 02 November 2007 - 06:45 AM

Hey, great stuff,
you should though use hidden lines instead of hidden surfaces - I am working on the same a.t.m. (-:





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