Hi guys, this is my first post as I just registered with you :) Hope to get to know all of you better and discuss compooty game development stuff :D
Anyway im kinda new to all the math and physics stuff in games and im sure other are on this site as well, so if your looking for a good book to buy to get you started look for "Beginning math and physics for game programmers" by Wendy Shahler on www.Amazon.com/co.uk. Its excellent, tutorials are included in the book as well as C++ classes and demo's showing examples, seriously guys girls, ive bought my fair share of crappy books over past 6 months but this is the best around for this topic, worth a look into anyway :D
p.s. Little bit about me:
Im 20 yrs old, male from England,UK and im a student. :D
Beginning math and physics for game programmers.
Started by -DC*3-Jp^Uk, Jun 01 2004 11:21 PM
4 replies to this topic
#1
Posted 01 June 2004 - 11:21 PM
#2
Posted 01 June 2004 - 11:50 PM
a male, no shit... :)
welcome to the crowd
welcome to the crowd
If Prolog is the answer, what is the question ?
#3
Posted 03 June 2004 - 06:07 PM
*shock* was it that obvious :blink: :lol:
p.s . Thanks ;)
p.s . Thanks ;)
#4
Posted 04 June 2004 - 05:48 AM
welcome aboard; hope you enjoy it!
"What ever happened to happily ever after?"
#5
Posted 05 June 2004 - 11:05 AM
thanks m8! :D
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