Conductor Lite © 2007
dynamic music for computer-games...
Conductor Lite is a c++ dynamic link library (CME) and Loop Editor that gives you the possibility to switch musically between audio-loops during an action scene. With that feature computer games become much more cinema-like.
What you need for usage:
* An audio-callback to get the processed audio data or use the integrated directsound / waveout playback
* someone who creates music-loops or simply use the included demo-library!
download link:
www.raiseaudio.com/filesfree/ConductorLite_fullinstall.exe
Jens Lühmann
(www.raiseaudio.com)
dynamic music for computer-games...
Started by RaiseAudio, Sep 08 2007 11:21 PM
2 replies to this topic
#1
Posted 08 September 2007 - 11:21 PM
#2
Posted 09 September 2007 - 09:07 AM
RaiseAudio said:
Conductor Lite is a c++ dynamic link library (CME) and Loop Editor that gives you the possibility to switch musically between audio-loops during an action scene.
Pallav Nawani
Games: Pahelika: Secret Legends, Turbogems, Angkor, Riotball, Last Man Standing.
Website: IronCode Gaming | @Facebook | @Twitter
Games: Pahelika: Secret Legends, Turbogems, Angkor, Riotball, Last Man Standing.
Website: IronCode Gaming | @Facebook | @Twitter
#3
Posted 10 September 2007 - 07:38 AM
Hi PALLAV,
yes but they don't do it in time of the beat and they don't handle fill-ins, which are playing to connect one loop with another. It's similar to the system keyboards use (intro -- fill1 --- arranger 1 --- fill2 --- arranger 2 ----- outro ...)
Jens Lühmann
(www.raiseaudio.com)
yes but they don't do it in time of the beat and they don't handle fill-ins, which are playing to connect one loop with another. It's similar to the system keyboards use (intro -- fill1 --- arranger 1 --- fill2 --- arranger 2 ----- outro ...)
Jens Lühmann
(www.raiseaudio.com)
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