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voxel triangle


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#1 rouncer

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Posted 30 August 2007 - 07:28 PM

Im making a voxel engine, im about to start a 3d triangle voxel rasterer.
(making a 3d triangle out of voxels)
Im not quite sure how to go about it.
Is there any standard method of doing it? or any hints?

#2 Mihail121

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Posted 30 August 2007 - 09:29 PM

There are no standard methods of doing anything. Just be creative. If it's a 3D-box, than it's a voxel!

#3 rouncer

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Posted 31 August 2007 - 01:42 PM

ok, ill dive into it myself, it seems a lot trickier than a 2d triangle raster
at this stage.





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