Posted 29 August 2007 - 12:20 PM
Posted 29 August 2007 - 03:26 PM
im not sure what its like now, each new version they put a new spin on it.
it comes with alot of graphics with it, but you can make your own little
artform if your planning on doing all the graphics yourself.
But making your game act different from other peoples is tricky, you sorta
have to bend the rules of the game with what they give you, sorta like making
a doom 1 mod.
Posted 29 August 2007 - 08:48 PM
Posted 30 August 2007 - 02:01 AM
vbGORE is an open source, free MMORPG engine developed in Visual Basic 6 that has been in heavy development for over a year. It supports multiple connections with great speed with support over as many servers as you want. The server offers a lot of security from countless lines of packet integrity checking to streaming packet encryption, using a MySQL database to hold information. The client uses DirectX 8 to offer powerful 2d graphic support and manipulation with effects from alphablending, lighting and rotations to even a custom particle engine.
Version 1.0.11 released
Posted 30 August 2007 - 02:39 PM
Posted 30 August 2007 - 04:56 PM
Posted 31 August 2007 - 01:14 AM
A quick google search for Ika reveals that it is a full-fledged RPG engine. You won't have to code as much but if you do you'll likely get better results.
PyGame will work on Linux and Mac without modification if written correctly. I'm not so sure about Ika.
Posted 15 September 2007 - 09:26 AM
Is a freeware gamer system with minimal programming needed that is ment for 2D gfx and sprit driven animations.... it is mainly ment for making sierra game style adventure games like Kings Quest and Space Quest and stuff.
Also there is a paid version called
It is for the same thing but a little more advanced (thus the cost) and is more for myst style games... has a lot of programming room for puzzles and stuff.... (still minimal programming needed)
Posted 24 September 2007 - 02:46 PM
Non-MMO's theres GameMaker, RPG Maker, RPG Toolkit.
All I really know.
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