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DirectX / OpenGL function mapping


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#1 goruka

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Posted 27 July 2007 - 07:12 PM

is there any place where I can find an OpenGL -> DirectX function mapping reference? Or at least some OpenGL over DirectX implementation? Because i still can't figure out how where many things are in DirectX...

Like for example, how does one do something like glTexGen in directx?

Thanks!

#2 anubis

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Posted 27 July 2007 - 07:56 PM

http://nexe.gamedev....irectKnowledge/
http://triplebuffer.devmaster.net/
If Prolog is the answer, what is the question ?





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