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DirectX based Quake 3 BSP Loader


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#1 chillypacman

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Posted 14 July 2007 - 04:15 PM

Are there any full featured (open source/freeware) DirectX Quake 3 loaders out there? The best ones I could find use opengl, the one DirectX based loader wasn't very complete since it lacked many of the things to load and it also didn't have collision detection.

#2 kusma

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Posted 14 July 2007 - 09:57 PM

since when was it a loader's job to do collision detection?

#3 chillypacman

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Posted 15 July 2007 - 04:19 AM

well it owuld be *nice* if it had collision detection.

#4 Reedbeta

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Posted 15 July 2007 - 06:45 AM

It shouldn't be hard at all to convert one of the OpenGL viewers to D3D. The APIs are practically the same in functionality.
reedbeta.com - developer blog, OpenGL demos, and other projects

#5 kusma

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Posted 15 July 2007 - 09:36 PM

chillypacman: I think you're missing my point. I think you're searching for the wrong thing. You seem to want a Q3 BSP capable engine, not just a loader.

#6 Luuk van Venrooij

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Posted 16 July 2007 - 09:45 AM

Check:

http://www.dxquake3.dsl.pipex.com/

Complete original write of the quake 3 engine but then using Direct3D





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