Are there any full featured (open source/freeware) DirectX Quake 3 loaders out there? The best ones I could find use opengl, the one DirectX based loader wasn't very complete since it lacked many of the things to load and it also didn't have collision detection.
DirectX based Quake 3 BSP Loader
Started by chillypacman, Jul 14 2007 04:15 PM
5 replies to this topic
#1
Posted 14 July 2007 - 04:15 PM
#2
Posted 14 July 2007 - 09:57 PM
since when was it a loader's job to do collision detection?
#3
Posted 15 July 2007 - 04:19 AM
well it owuld be *nice* if it had collision detection.
#4
Posted 15 July 2007 - 06:45 AM
It shouldn't be hard at all to convert one of the OpenGL viewers to D3D. The APIs are practically the same in functionality.
reedbeta.com - developer blog, OpenGL demos, and other projects
#5
Posted 15 July 2007 - 09:36 PM
chillypacman: I think you're missing my point. I think you're searching for the wrong thing. You seem to want a Q3 BSP capable engine, not just a loader.
#6
Posted 16 July 2007 - 09:45 AM
Check:
http://www.dxquake3.dsl.pipex.com/
Complete original write of the quake 3 engine but then using Direct3D
http://www.dxquake3.dsl.pipex.com/
Complete original write of the quake 3 engine but then using Direct3D
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