Hello DevMaster Members,
I am working on a RTS game with a couple of friends. We're developing our own engine for the game, which will be written mostly in Python (by me) along with a few plugins written in C. Currently I'm having trouble looking for a cross-platform audio library for python, preferably open-source. Does anyone here know of any OpenAL wrappers for Python, or any other python audio libraries?
Audio Library for Python?
Started by Exeneva, Jul 03 2007 08:35 PM
2 replies to this topic
#1
Posted 03 July 2007 - 08:35 PM
#2
Posted 03 July 2007 - 09:17 PM
I've not used it with Python but I have used FMOD and I've found it very easy to use, better than OpenAL
Here is a python wrapper: http://www.cheeserat...ages/pySonicEx/
Here is a python wrapper: http://www.cheeserat...ages/pySonicEx/
#3
Posted 08 July 2007 - 08:22 PM
If you're doing Python game development, you should know about PyGame. It is an open-source extension with support for graphics and sound of all sorts. If you want to use 3d you can even use PyGame to set up a context for PyOpenGL. I don't know of any Python wrappers for OpenAL, however you can play .OGG files in PyGame.
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