I just bought Lumines for my xbox. After 10 hours of non stop playing I'm left with the impression that this game is the climax of everything humans have ever created. I admit though that all I can see right now are glowing blocks that generate crazy rythms, in sync with my gameplay. Litereally... Every other aspect of my perception has shriveled up into it's most rudimentary form.
It's amazing to me that this game can easily get me to spend 100+ hours on playing. It is plainly the living proof that fancy graphics mean nothing, if you have a brilliant game design.
Is anybody else hooked to this game ?
ps : I'm even thinking of buying a PSP so I can play this game on the way to work.
Lumines
Started by anubis, Jun 24 2007 03:27 AM
5 replies to this topic
#1
Posted 24 June 2007 - 03:27 AM
If Prolog is the answer, what is the question ?
#2
Posted 25 June 2007 - 11:28 PM
Yeah I was thinking on getting it for my xbox as well. I have it on the PSP and I love it. One thing though, if you play for a long time and then go to sleep, all you can think of is putting blocks at certain locations to clear out the field, on and on and on and on, and it will not stop
C++ addict
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Currently working on: the 3D engine for Tomb Raider.
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Currently working on: the 3D engine for Tomb Raider.
#3
Posted 26 June 2007 - 02:43 AM
I just played some spin off for the PC and other than one wicked track he had going on it, I thought the game itself is Tetris like. Dunno if I'd get addicted over it, but then again I own neither medium to play it so I guess that means I'm safe ;)
http://www.nutty.ca - Being a nut has its advantages.
#4
Posted 26 June 2007 - 04:01 AM
@.oisyn
Yeah... had that feeling, too. It must be a good workout for the pattern matching processor in the brain though. I guess that's what's pushing the thing into ones thoughts event after you have stopped playing. The brain is simply learning to do this stuff...
Yeah... had that feeling, too. It must be a good workout for the pattern matching processor in the brain though. I guess that's what's pushing the thing into ones thoughts event after you have stopped playing. The brain is simply learning to do this stuff...
If Prolog is the answer, what is the question ?
#5
Posted 26 June 2007 - 02:32 PM
What's remarkable is that if you practice a lot, your mind eventually goes on autopilot and you don't have to think about your moves - you just do. You usually don't have to look at the field as you have an image of the actual field in your mind.
For the game this is a good thing too, because as you don't have to think of your movements as your subconscious is doing all that, you and your conscious can look at the bigger picture and think about where you're going and what to avoid.
I really like how the brain is able to pick these kinds of things up, and even quite fast too
For the game this is a good thing too, because as you don't have to think of your movements as your subconscious is doing all that, you and your conscious can look at the bigger picture and think about where you're going and what to avoid.
I really like how the brain is able to pick these kinds of things up, and even quite fast too
C++ addict
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Currently working on: the 3D engine for Tomb Raider.
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Currently working on: the 3D engine for Tomb Raider.
#6
Posted 27 June 2007 - 05:59 AM
Indeed... To me that's a sign of perfection. Doing something without wasting a thought on it. And to be honest, it works in most areas. Even with working out proofs in theoretical comp sci lectures. Years ago I had to spend quite a bit of time on solving inductive proofs. Now I just take a pencil in my hand and it kind flows out of me...
The AI guys would probably give their left leg to uncover how the brain does just that...
The AI guys would probably give their left leg to uncover how the brain does just that...
If Prolog is the answer, what is the question ?
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