Hi folks,
I've just been thinking about Maya and MEL scripting, and I wondered if it might be possible to write an entire game using MEL that would execute within Maya? You wouldn't need to export anything, you'd have all the animation and graphics at your fingertips, and so long as you don't do anything too fancy I reckon the rendering engine would be fast enough.
Is it possible to do a game loop in MEL?
What do you guys reckon?
Programming a game within Maya?
Started by karligula, Mar 29 2007 11:26 AM
4 replies to this topic
#1
Posted 29 March 2007 - 11:26 AM
#2
Posted 29 March 2007 - 01:28 PM
It might, but why would you want to? Limiting your audience to people with Maya licenses might be a bit restrictive...
#3
Posted 30 March 2007 - 08:33 AM
Blender can do exactly that, and even export an executable.
#4
Posted 03 April 2007 - 05:16 PM
geon said:
Blender can do exactly that, and even export an executable.
#5
Posted 04 April 2007 - 12:09 PM
karligula said:
Hi folks,
I've just been thinking about Maya and MEL scripting, and I wondered if it might be possible to write an entire game using MEL that would execute within Maya? You wouldn't need to export anything, you'd have all the animation and graphics at your fingertips, and so long as you don't do anything too fancy I reckon the rendering engine would be fast enough.
Is it possible to do a game loop in MEL?
What do you guys reckon?
I've just been thinking about Maya and MEL scripting, and I wondered if it might be possible to write an entire game using MEL that would execute within Maya? You wouldn't need to export anything, you'd have all the animation and graphics at your fingertips, and so long as you don't do anything too fancy I reckon the rendering engine would be fast enough.
Is it possible to do a game loop in MEL?
What do you guys reckon?
I once made a pong like game using MEL. Can try to find it again if it interests you.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users












