Jump to content


Combine Shaders


  • You cannot reply to this topic
No replies to this topic

#1 error0

    New Member

  • Members
  • PipPip
  • 28 posts

Posted 21 November 2006 - 06:52 PM

Ok, sorry for maybe stupid questions
But can it possible to merge(or combine) two shaders, that work with one texture(but combine not in code, in rendering)

I see combine on PostProcessing Shaders
Does this exist on classic shaders on 2.0, which work only with textures?





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users