I know it sounds sketchy but can people give me a retards explanation of what needs to be done once I have created a few model animations to be able to convert them into a format that can then be run and tested in a Java platform/app?
I am totally green to all this so please forgive me, I am having trouble searching for info on the subject as I am not toally sure what I am looking for.
Cheers.
From 3d Studio Max 8 to Java...
Started by chester_chuffnuts, Nov 13 2006 02:41 PM
2 replies to this topic
#1
Posted 13 November 2006 - 02:41 PM
#2
Posted 13 November 2006 - 02:58 PM
What you need is an exporter to output the model and animation into a format that you can use. Maybe the microsoft .x format? I think an .x exporter is shipped with max, and you can use the directx mesh to load it in your app.
"Stupid bug! You go squish now!!" - Homer Simpson
#3
Posted 13 November 2006 - 03:00 PM
Cheers dude. I'll look into it.
Any more info in depth, simple or otherwise is greatly appreciated.
Any more info in depth, simple or otherwise is greatly appreciated.
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