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3D Engine Database - sort by price?


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#1 stodge

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Posted 13 October 2006 - 12:49 PM

An interesting and useful feature would be the ability to search or sort engines based on price. For example, I'm interested in engines in the range of $100-$200, but viewing them all would take a lot of effort.

#2 dave_

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Posted 13 October 2006 - 01:56 PM

It wouldnt be worth it at the moment. Having professionly evalutated engines, I can tell you that there are simply none, with a real license, in that price range.

You'd be better off using an open source alternative, but if you insist on paying Torque is ok.

Edit: And before people have a rant about GPL code there are ways around it. I know, I've worked on several projects based around the Linux Kernel.

#3 starstutter

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Posted 02 September 2008 - 02:30 PM

080711jk said:

...

I should probably inform you that no one speaks (or reads) japanese here. At least as far as I know...
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#4 Reedbeta

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Posted 02 September 2008 - 04:18 PM

Don't worry, it's just spam.
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#5 onyxthedog

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Posted 03 September 2008 - 04:12 PM

starstutter said:

I should probably inform you that no one speaks (or reads) japanese here. At least as far as I know...
timothyinspa probably does, he is from Hong Kong, Japan. He is the only exception that I know of, of course we could use Google translate. That was odd he embedded Chinese in there.
/* Perfect_day.c */
#include <arcade>
#include <computer>
#include <drinks>
#include <hardware/high_end>
#include <snacks>
#pragma <responisiblities>
...........

#6 Reedbeta

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Posted 03 September 2008 - 04:30 PM

Err... you do know Hong Kong is in China, not Japan, right?
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#7 onyxthedog

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Posted 03 September 2008 - 11:02 PM

They need to use the American naming convention and if it is a major city name it either "New" something famous, or name it the state (or province, region, whatever they have) for example New York, New York. :lol:

I always get confused when it comes to China and Japan:wacko: :blink: Oh well, that is why I am a programmer not map artist.
/* Perfect_day.c */
#include <arcade>
#include <computer>
#include <drinks>
#include <hardware/high_end>
#include <snacks>
#pragma <responisiblities>
...........





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