FarFallen Studios recruiting - Single Player 3D RPG
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Posted 11 October 2006 - 02:13 AM
FarFallen Studios (Not a registered company)
The project has been running for aproximately 4 months, mainly working with concept and design of the game and storyline.
FarFallen is an open-ended single player action RPG in a fantasy-like setting, although quite original and mystical. The world is going to be full 3D with a life of it's own and an evolving story changing based on the actions of the player.
Retail if possible, otherwise Shareware or Freeware.
We can't offer any compensation other than personal merit. However, if any income is gained by the development or the finished product the surplus will be distributed among team members.
Yake game engine - www.yake.org
Ogre3D graphics engine - www.ogre3d.org
ODE physics - www.ode.org
All of this is subject to change.
For all positions we look for someone that is easy to work with, enthusiastic about the project and willing to learn. After that we look for the skills.
* Experience of programming in C++ environment.
* Experience in programming graphical games in Windows environment (If you specialize in certain area, please state so in the application).
* Some experience in cross-platform programming.
* Experience in Game & 3d Engines (preferably Yake/Ogre3D).
* Quick to learn.
Show us your work and we'll go from there. We need all types of artists.
Not much to say about a writer, you need to master the english language above average and be creative. We need writers for writing in-game litterature aswell as designing storylines and events.
* Experience with 3Ds Max/Maya or free equivalents.
* If you specialize in a certain type of work (creatures, structures, humanoids, etc..) state so in the application.
Team structure fluid for the moment, however as of right now this is the structure:
- 1 leader
- 4 writers
- 1 programmer
- 5 concept artists
- 1 3D modeller
- 2 audio/music composers
The current website (as of 11/10) is being replaced with a new and better one, hang on for it's release.
Contact me through e-mail:
or go to the forums and PM me directly: http://forums.farfallen.com
The "alive" world will be using techniques that makes wildlife and NPC's behave as alive and "natural" as possible, such as herd-behaviours, territorial protection, carnivores hunting lesser animals, and more.
The storyline revolves around the player being uncertain of it's own existance in an unfamiliar world where two demi-god races are just about to break out on a war that would change the world forever.
The two races, the so called "Angels" and "Demons", had been in war for thousands of years breaking havoc on a particular continent of the moon where this game is based. The player starts the game in a time of peace between the two races separated by a land-mass called "Mid-World" were several civilizations reside unaware of the thread that is once again rising from the until now "mythical" races...
The main storyline is much based on the actions of the player and there are mulitple ways to aproach is aswell as end it. There is also the option to ignore the main story and let life continue on the oblivious Mid-World.
The leveling system is also quite original in it's form that it revolves around skills solemnly and any character can train any skill with the exception of some unique, race-specific skills.
Some concept art: (click on them for original sizes)
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