Time for your help guys. I'm doing some ray-tracing recently and i comed to texture mapping but i don't have much time to search for resources and etc. So that's actually what i need - some links to some articles or/and tutorials on that subject.
P.S.
Please excuse my laziness but i'm in the net only 5 mins per day and not every day even!
Texture-mapping in ray-tracers
Started by Mihail121, Jan 06 2004 10:40 AM
1 reply to this topic
#1
Posted 06 January 2004 - 10:40 AM
#2
Posted 06 January 2004 - 04:36 PM
you know, actually the great thing about a raytracer is that you can work out everything for yourself :) at least for the simple things. but that should keep you busy for a while...
If Prolog is the answer, what is the question ?
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