Hi all,
I'm proud to annouce: Galapago! It's the first commercial game using SwiftShader, a Direct3D 9 emulator of which I'm the lead developer.
By default the game will use your graphics card, but you can enable SwiftShader in the Options menu by enabling the Software Device switch. On older systems without adequate Direct3D 9 card, it will automatically use SwiftShader.
Let me know what you think!
Cheers,
Nicolas Capens
Galapago
Started by Nick, Sep 15 2006 01:14 PM
4 replies to this topic
#1
Posted 15 September 2006 - 01:14 PM
#2
Posted 15 September 2006 - 01:18 PM
too cool!! *congrats* to both you with your work, and to the galapago to have a full game..
i have to try it when i get time :D
i have to try it when i get time :D
davepermen.net
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....
#3
Posted 18 September 2006 - 11:42 AM
Thanks! It's not the most advanced application SwiftShader can run, but casual games can greatly benefit from having a fallback renderer. My little niece is able to play the game without any 3D graphics card. :happy:
#4
Posted 19 September 2006 - 02:59 AM
Is there a free download for the SwiftShader somewhere? I would be interested in trying it out.
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