Jump to content


3D Artist for MMORPG(prototyping)


3 replies to this topic

#1 bpendleton

    New Member

  • Members
  • Pip
  • 5 posts

Posted 14 September 2006 - 04:47 AM

Well as many of you notice Im new, Well not really i've watched these forums/site for a year or so now and I feel like I can join. Im currently working on a MMOG based on the "Wild West", Right now we have the game logic installed, and a test screen shot is here @ http://branpendleton...epages.com/home , Its nothing speical but im no artist, Yes thats Torque game engine. We are baseing the netcode off from the "MMOkit" But im programming the rest. Pay is not avaviable right now but simply well work from the heart. In till we get a closed beta going which I hope will be sometime in the winter.

Brandon Pendleton

#2 bpendleton

    New Member

  • Members
  • Pip
  • 5 posts

Posted 14 September 2006 - 04:56 AM

I think I have found a name for my project "Gunslinger Online" :worthy: !. I'm moving faster then I expected. Basicly Im waiting on art, gui, art, art, and to get my physics situation in there. I expect a great project out of this. All indie also! So those that say a MMORPG is far far to hard to do. Well there right. Because Ive been prototyping this for a year now. And its just coming together. So any artist out there interested hit me up!

Brandon

#3 Ed Mack

    Senior Member

  • Members
  • PipPipPipPip
  • 1239 posts

Posted 14 September 2006 - 09:20 AM

Is there an alpha anywhere the artist can test?

#4 bpendleton

    New Member

  • Members
  • Pip
  • 5 posts

Posted 15 September 2006 - 02:28 AM

:wacko: Yes I could provide a very raw, Torque demo but in till I get art I cant really show what the inventory,equipment,ride styles all work So I just have a rough demo but If I can get someone parttime to do art i expect a closed beta sometime in the winter months. or early 07'.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users