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collision detection in 3D: CDNR-1 Engine released


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#1 Georgy

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Posted 02 September 2006 - 03:17 PM

I am proudly present the new method of collision detection for multi-floor 3D scenes. This method is based on representing 3D geometry with layers of 2D arrays with z-buffer data. It's very easy and very fast method. I decided to release it under Public Domain license.

cdnr1-10.rar (296kb, exe + source + blender script)

It comes with full source code and script for exporting levels from Blender (!!!) 3d editor.

Some other feauteres of the demonstration:

- third person camera
- MMSystem timer for smooth animation on different PCs

#2 Georgy

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Posted 08 September 2006 - 03:32 AM

News:

pre-release of "BLENDER 3D EDITOR ARMATURES LOADER" (bone weighted skeletal animation).

Comes with full source code! +exporter script for Blender.

http://tmtlib.narod....r/armatures.rar (375kb)

ZIP download avilable at http://www.xp108.com

Supports bone weights.
Interpolation is under construction and will be avilable very soon!





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