I am proudly present the new method of collision detection for multi-floor 3D scenes. This method is based on representing 3D geometry with layers of 2D arrays with z-buffer data. It's very easy and very fast method. I decided to release it under Public Domain license.
cdnr1-10.rar (296kb, exe + source + blender script)
It comes with full source code and script for exporting levels from Blender (!!!) 3d editor.
Some other feauteres of the demonstration:
- third person camera
- MMSystem timer for smooth animation on different PCs
collision detection in 3D: CDNR-1 Engine released
Started by Georgy, Sep 02 2006 03:17 PM
1 reply to this topic
#1
Posted 02 September 2006 - 03:17 PM
#2
Posted 08 September 2006 - 03:32 AM
News:
pre-release of "BLENDER 3D EDITOR ARMATURES LOADER" (bone weighted skeletal animation).
Comes with full source code! +exporter script for Blender.
http://tmtlib.narod....r/armatures.rar (375kb)
ZIP download avilable at http://www.xp108.com
Supports bone weights.
Interpolation is under construction and will be avilable very soon!
pre-release of "BLENDER 3D EDITOR ARMATURES LOADER" (bone weighted skeletal animation).
Comes with full source code! +exporter script for Blender.
http://tmtlib.narod....r/armatures.rar (375kb)
ZIP download avilable at http://www.xp108.com
Supports bone weights.
Interpolation is under construction and will be avilable very soon!
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