Elium: Lead programmer needed - Playable 3D RPG
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Posted 14 July 2006 - 03:25 PM
Undecided / The Elium Team
Elium is a non-linear Single-Player 3D Action RPG set in a rich, real and dynamic world in a medieval-fantasy setting. Fights play out in real-time including melee combos, special moves and magic.
The development of this game is on hold as we lack programmers, and so development won't continue unless we can get someone to help.
Time will tell, if the game is good enough we could try to make it Shareware, if not we just give it for free. Retail is a very small possibility.
This is a hobby project and therefore there is no paying involved. However we do understand that as such, the amount of time invested obviously can't be as if it was a paid job.
Due credit will be given for the work done as well as the experience you will get. If the game ever makes any profits they will be shared.
Nebula 2 Engine (Cpp and Direct3D)
We need a programmer to take the lead tasks, serious and dedicated, experienced in Cpp for tasks including graphics, gameplay, characters, NPC's, items, AI, etc.
Experience with Nebula2 is a plus but not required (learning it will be required).
Samples of previous work will be needed.
Chosker (me) - Art
Yes the team is only me :) I like small teams and my programmer (who made all the programming work there is) got a job in the industry and so had to leave the project.
Any applicants can contact me at my email address firstname.lastname@example.org
any questions can be posted on this thread too.
The project is in a playable alpha state. Many features already work including a basic version of the fighting system with enemy AI characters.
You can download the latest build and try it for yourself, just go to the following link:
Elium Build #64 - 37.03 mb
Latest in-game shot
Another in-game shot
Render of houses
Some more screenshots can be found at the Elium Website
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