Hi, i created some simple games in flash or gamemaker and now i want to try the 3d world, wath is the most simple software or language to start make some basic experiment? Consider that my objective is a 3d soccer game.
thank you
just to start
Started by gila, Jun 15 2006 07:16 AM
2 replies to this topic
#1
Posted 15 June 2006 - 07:16 AM
#2
Posted 15 June 2006 - 07:29 AM
www.dhost.info/realityfactory/
EDIT: or www.truevision3d.com
EDIT: or www.truevision3d.com
I want to make a game as good as Elder Scrolls oblivion with no programming, just point&click. If it's not possible, I want a team of programmers I'd be able to order around. After all, I'm a n00b.
#3
Posted 16 June 2006 - 08:44 AM
I started in flash, and so hopefully understand your position. You can impliment 3d in flash. It requires a lump of code to start going, but it fast enough for you to experiment and learn about 3d in a language you know. It'll teach you lots about how 3d works, which is really important if you want to create 3d stuff in more advanced languages like C++.
I think that the aforementioned realityfactory and truevision3d are not the right thing for you. To use them you'll need to learn a new language, and understand 3d engines, which is best done after you've made some simple 3d yourself.
If you wish to move onto another language, you could learn C, Java, C++, C# or Python for example. You could write OpenGL or DirectX (ways of telling the graphics card what to do) code in those languages, and learn plenty along the way.
I think that the aforementioned realityfactory and truevision3d are not the right thing for you. To use them you'll need to learn a new language, and understand 3d engines, which is best done after you've made some simple 3d yourself.
If you wish to move onto another language, you could learn C, Java, C++, C# or Python for example. You could write OpenGL or DirectX (ways of telling the graphics card what to do) code in those languages, and learn plenty along the way.
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