Currently we are deciding which animation middleware we should you use.
Things we are mainly looking for:
Smooth export of skinned meshes with animations (currently using .x format and have quite a lot problems with export)
Skeletal lod
Mesh lod
Morphing
inverse kinematics
And good performance on crowded scenes
We are choosing now between Granny and Emotion FX 3, did any of you have experience with either of them? Does anybody know other solutions?
Animation middleware, Granny vs. Emotion FX
Started by lensky, Jun 08 2006 09:27 AM
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