this is example what i do:
http://safariexample.../streamdata.cpp
All is right while i do it in EXE module, but my engine is in DLL, therefore i put my own class in DLL, but after that sound streaming don't work for me
(something is happend with notification event, it's not notify all the time, case WAIT_OBJECT_0 + 0: never excute).
I just export my own engine class and use int in exe, all atoher work is doing in DLL.
What i should to do, that all will be good and working???????????
dsound streaming in dll, notification problem...
Started by radioman, Jun 06 2006 08:49 PM
3 replies to this topic
#1
Posted 06 June 2006 - 08:49 PM
#2
Posted 06 June 2006 - 11:30 PM
If you're using this from a DLL, WinMain won't be called, and so the notification thread would never get set up. You'll need to create the notification thread yourself as shown on lines 270-271 of that file, and possibly do other setup stuff (see the file).
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#3
Posted 07 June 2006 - 04:12 AM
You could do this without using the notification messages. Just update the buffer with a certain interval. The bigger buffer you use, the less updates you need, but that would of course increase the latency on the other hand.
#4
Posted 07 June 2006 - 04:48 PM
thanks, i try to do it without notification message, but it's be good to do with her...
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