What is the most advanced game out there in terms of game developement technology? Using the newest game dev techniques to create the most realistic environment, characters, and gameplay.
Most Advanced Game
Started by Insyted, May 18 2006 12:14 PM
10 replies to this topic
#1
Posted 18 May 2006 - 12:14 PM
#2
Posted 18 May 2006 - 02:04 PM
The Elder Scrolls IV Oblivion
Ghost Recon 3: Advanced Warfighter
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imho
Ghost Recon 3: Advanced Warfighter
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imho
10% luck, 20% skill, 15% concentrated power of will, 5% pleasure, 50% pain
and 100% reason to remember the name
My Weblog "Project Delta" » http://project-delta.blogspot.com/
#3
Posted 18 May 2006 - 02:16 PM
I most interested in the latest character technology. Games are too pre-ocupied with things.
#4
Posted 18 May 2006 - 02:28 PM
OP: I think that is an impossible question to answer. Games tend to be more advanced in certain areas. For instance, Oblivion is graphically wonderful but the AI can be pitiful. Ghost recon has a great set of player mechanics, but again the AI are a bit stupid. (sorry, alexndr, I don't mean to pick on your choices :happy: )
Is there a particular game area that you are interested in?
Is there a particular game area that you are interested in?
#5
Posted 18 May 2006 - 03:54 PM
My favourite it the Unreal engine. Its the easiest to use and incredibly powerful. We're using at the moment for a xbox 360 title. Its so good we've been able to let designers make the prototypes without programmers.
#6
Posted 18 May 2006 - 04:11 PM
Can you tell us what game? :happy:
#7
Posted 18 May 2006 - 04:17 PM
Ed Mack said:
I most interested in the latest character technology. Games are too pre-ocupied with things.
The Source engine is no doubt king when it comes to character related technology
not to mention a hell of a lot of other things.
#8
Posted 18 May 2006 - 10:57 PM
jjd said:
Can you tell us what game? :happy:
Probably not I dont want to get fired!
#9
Posted 18 May 2006 - 11:05 PM
dave_ said:
Probably not I dont want to get fired!
Is it early in production or are you just (sensibly) paranoid about your NDA? Perhaps *where* you work?
#10
Posted 19 May 2006 - 07:31 AM
Yep you're right its in early production so at any point the publisher could still cancel the project. I dont want to start any rumours. No matter how small!
#11
Posted 19 May 2006 - 02:16 PM
No worries! Forgive my pushiness then :happy:
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