Will Java3D be good enough for this game. Screenshots Inside.
Posted 03 May 2006 - 07:58 PM
Will Java3D be enough for a turn based strategy game with graphics along these lines?? We have looked into the Chrome2 engine and several others but they are very expensive, so that is why we are interested in using Java3D since its free, and our expertise is Java.
Please only post facts ( no stupid "omg java is so slow use C++" replys )
Posted 03 May 2006 - 08:15 PM
Currently working on: the 3D engine for Tomb Raider.
Posted 03 May 2006 - 09:54 PM
Posted 03 May 2006 - 11:12 PM
Posted 03 May 2006 - 11:17 PM
Posted 04 May 2006 - 04:05 AM
Posted 04 May 2006 - 07:42 AM
It's a fact and I couldn't resist. ;)
Posted 04 May 2006 - 04:25 PM
Posted 04 May 2006 - 05:41 PM
Posted 04 May 2006 - 06:47 PM
Anyway, you really should check out Irrlicht and it's Java port called jIrr, if you haven't already. Irrlicht is great, but I have not tried jIrr yet.
Posted 04 May 2006 - 11:54 PM
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