oK, i'm really interested in learning Cg/vertex/pixel shaders, but i have yet to come acrosss a really good website that explains how to do it (very BASIC tutorial), most of the websites i've been to demonstrate really complicated stuff like bump mapping etc, i just need some simple examples to get me started... any pointers? thanks!
Cg
Started by shezan, Feb 05 2003 07:56 AM
3 replies to this topic
#1
Posted 05 February 2003 - 07:56 AM
#2
Posted 05 February 2003 - 08:49 AM
www.cgshaders.org ? developer.nvidia.com ?
i don't believe much in cg, but as far as i know, they have small simple demos, as well..
i don't believe much in cg, but as far as i know, they have small simple demos, as well..
davepermen.net
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....
#3
Posted 05 February 2003 - 07:39 PM
I personally won't use Cg until their linux support gets better. AFAIK Cg is the only High level shading language that I can use on Linux/OpenGL. If I'm wrong then let me know.
baldurk
He who knows not and knows that he knows not is ignorant. Teach him.
He who knows not and knows not that he knows not is a fool. Shun him.
He who knows not and knows that he knows not is ignorant. Teach him.
He who knows not and knows not that he knows not is a fool. Shun him.
#4
Posted 05 February 2003 - 09:30 PM
currently, you're right. i hope this changes soon. cg sucks.
the non-personal part of this was "you're right"..:D
the non-personal part of this was "you're right"..:D
davepermen.net
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....
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