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Design patterns scalable 3D graphics engine


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#1 siddord

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Posted 25 April 2006 - 11:35 AM

Hi,
i am looking for design patterns which can be applied towards development of a scalable 3D pipeline architecture. if you have any resources which discuss these ideas, please let me know. i will greatly appreciate it.

thanks!:yes:

#2 roel

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Posted 25 April 2006 - 03:30 PM

http://www.gamedev.n...eply_id=2217583





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