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OpenGL in Delphi


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#1 DarkLight

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Posted 04 February 2003 - 09:46 PM

Dear all,
I have basic knowedge of OpenGl and I have made some simple animations in C++/OpenGL. But I hava also 3 years expirience with Delphi and it is my favorite IDE for development.
Delphi 6, which I am using, has the OpenGL library (i noticed it includes also wgl). I add OpenGL to my uses clause and I write some OpenGL code. It has compiled but nothing has been drawed to scene. I try put the code in Paint event of a form and on timer event...
I have found some exaples, but they all uses GLScene
Can you tell me how to render OpenGL scene in Delphi without GLScene
Or at least some tutorials of using GLScene (I have only the oficial documentation; althrough there is description of all functions, there is no information of which component and method I should use and reading all dosumentation will waste a lot of time)
Thank you
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#2 Dia

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Posted 04 February 2003 - 10:04 PM

Maybe the following site may help:

http://www.sulaco.co.za/

According to my humble knowledge, it uses pure OpenGL (i.e. immediate mode) and no external library (like GLScene).

Let us know if that helps.
If there is any delphi programmers in this forum, they might be able to help you out.

#3 DarkLight

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Posted 04 February 2003 - 10:31 PM

This site is very helpfull
10x
I found all I need
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