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Strong AI (open source)


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#1 tino

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Posted 12 April 2006 - 10:14 AM

Hi' there...

Anyone with an interest in AI and knows C++ ??

The basic concept in the "game" we are constructing is as follows:

You have an aquarium filled with 3 types of insects. By adjusting some parameters you must ensure that they:
(1) Survive
(2) creates more and more complex cooperation structures

Our test-implementation (Colline) shows that this is feasible without too much effort, which means that we are ready to start with the actual implementation which should show faster and more organized code, better graphics etc.. Our goal is to create socalled "strong AI", and create it on open source terms, i.e. no greedy control of the project (our aim is higher). Similar "war of the ants"-systems has been created earlier, however to show an overall intelligence the types of behaviour must somehow fit together to form a wholeness. We believe that we are very close to this point with the Colline-system... judge for yourself.

Our interest in the project is partly an interest in AI, partly an interest in the philosophical and existential parallels that the system has... but another approach to the system could be that you find it amusing to co-create a small minituare-world!

Our geographical base is Denmark/Aalborg, but everybody is welcome to download our background-theory, as well as software and see what further development can do ( http://colline.dk/AI.html ).

Feel free to post any comments, questions, etc...

/tino

#2 Nils Pipenbrinck

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Posted 15 April 2006 - 03:07 PM

wtf? I don't get it..

#3 Nils Pipenbrinck

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Posted 15 April 2006 - 03:13 PM

Ok, I had a chance to take a look at your page.

Go aways - bother others with your "AI" stuff (or lack of) somewhere else.. maybe on a conspiracy site or something like this. I've been told these guys like to talk 'bout things like kabbalah, tao, gnostics, hollistics ect as well.

Good luck, may the force be with you.

#4 tino

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Posted 28 December 2008 - 11:49 AM

FYI and to polish my fragile ego (as egos are), the scientific magazine PhysicaPlus has recently published one of my articles:

http://physicaplus.o...23032001/pov_en

Still looking for revolutionary volunteers ... maybe we can use sourceforge to organize (don't look to me for organizing talent!): Project on sf.net

#5 alphadog

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Posted 30 December 2008 - 06:29 PM

Well, there's no need to go away. People have different world views. It's all good.

But, my advice: If you want to be taken seriously by AI practitioners looking to discuss AI issues, drop all the Matrix crap on your site. It's "cute", but quickly grows tiresome.

BTW, just to notch you back down :), being published in a science journal like Nature is very impressive. Being published in an obscure Israeli association online webzine is a little less so...

#6 dannthr

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Posted 09 January 2009 - 02:29 PM

Yeah the matrix stuff makes it hard to take you seriously. I would rather see dry data and diagrams over Keanu Reeves face.
- Dan

#7 thefinn

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Posted 17 September 2009 - 11:36 AM

Yeah you made an abstract subject even more abstract by turning it into a sci-fi genre culture of data...

Perhaps just use Bees or ants next time? :blink:

#8 Reedbeta

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Posted 17 September 2009 - 05:14 PM

thefinn, this thread is nine months old... :blink:
reedbeta.com - developer blog, OpenGL demos, and other projects

#9 Hyper

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Posted 25 September 2009 - 06:11 AM

Quote

tino
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Join Date: Apr 2006
Location: Denmark - Aalborg
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Interesting... :D
“You may be disappointed if you fail, but you are doomed if you don't try.”
Beverly Sills





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