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Beginner Tips????


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#1 xsturbo

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Posted 06 February 2006 - 01:04 PM

I am beginning to program in Liberty Basic.:unsure: :happy: I have the basics down, and am looking into game design with Dark Basic.

1.How similar are the two languages?
2.Does anybody have any tips or info that will help me out?:worthy:

-XSTurbo
XSTurbo

#2 kariem2k

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Posted 06 February 2006 - 04:45 PM

1-The synatx is similar but of course Darkbasic is more advanced.
2-Learn C++ as soon as possible because it will open to you a whole bew concepts in programming.

Keep Going :)

Thanks

#3 eddie

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Posted 06 February 2006 - 05:36 PM

I dunno if learning C++ is necessarily a pre-requisite to programming games.

Getting a job in the games industry as a programmer, yes. But if you want to program games there's a large alternative of languages you can use.

That said, I favour C++, but I'm not going to let my favortism sway new developers. :)

#4 Nema

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Posted 06 February 2006 - 06:29 PM

if somebody asks me today what programming language to learn, i tend to recommend c#.
let's do business

#5 eddie

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Posted 06 February 2006 - 06:31 PM

Fair enough. We all have what we prefer for starting out on, but XsTurbo seems to be going down some of the *Basic language paths. I say let him do so, until he hits a wall and needs something higher level.

They can still learn a lot from that package, in terms of game design and architecture.

#6 DracheHexe

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Posted 07 February 2006 - 02:55 AM

By all means, if you want to make games it doesn't really matter where you start. While learning c++ leaves you with almost unlimited possibilities it isn't a "must have" skill unless you want to work in the mainstream industry or go on your own building or modifying a more advanced engine.

It really irks me when someone asks about making a game and someone else says "learn c++". There are people out there who have made money with games made it simple languages like Dark Basic. They aren't millionaires, but many have made enough to live off of.

As for Dark Basic vs. Liberty Basic go to http://darkbasicpro....mecreators.com/ and see for yourself. It's main advantage is that 3D features are integrated into language, with BSP support and the like. Features which Liberty Basic lack (at least the last time I looked at it).

Also, there has been a new book released for it that works with all the features of the language. 700+ pages and it's part one. Part 2 later this year. (You'll need the book, the manual that comes with DB Pro is useles.)

Last you may want to look at Blitz3D as well. It quite similar to DB Pro. I own DB Pro and while I like it's features there isn't a lot of useful organised information on using it without the new book (which is pretty pricy). I'm thinking about getting Blitz3D when I can afford it.

#7 xsturbo

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Posted 07 February 2006 - 08:20 PM

Thanks everyone for the info. Hey, and if I design anything good, I'll be sure to post some info about it on here.
XSTurbo





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