Project Hosting?
#1
Posted 29 December 2005 - 05:40 PM
Get Firefox
Spread Firefox
hi, i'm a signature viruz, plz set me as your signature and help me spread :)
#2
Posted 29 December 2005 - 06:30 PM
#3
Posted 29 December 2005 - 08:35 PM
#4
Posted 29 December 2005 - 10:48 PM
monjardin said:
CVS is a nightmare.
#5
Posted 29 December 2005 - 11:40 PM
#6
Posted 30 December 2005 - 12:33 AM
Onikhaosifix said:
Absolutely. Subversion is much better...
#7
Posted 30 December 2005 - 12:38 PM
Onikhaosifix said:
Get Firefox
Spread Firefox
hi, i'm a signature viruz, plz set me as your signature and help me spread :)
#8
Posted 30 December 2005 - 01:19 PM
#9
Posted 30 December 2005 - 01:47 PM
Get Firefox
Spread Firefox
hi, i'm a signature viruz, plz set me as your signature and help me spread :)
#10
Posted 30 December 2005 - 10:02 PM
The users can host any and all files of any size they like simply through torrents. You make a release and everyone downloads it at once anyway right.. torrents are made for exactly this kind of "release" style files. I am sure many users of the board would be happy to leave their client open after downloading something for a bit to help punch the file around.
Devmaster.net
Programming and Development
General Development
Graphics Theory and Programming
Maths & Physics
Languages
Sound and Music Programming
3D Engines
Game Design
A.I
General
Devmaster lounge
Suggestions and Feedback
Personal Announcements
Hosted Projects
TrippleBuffer
Member Projects
Project {X}
Project {X}
Project {X}
Project {X}
Project {X}
etc etc etc
Depending on how much the admins want to do it they could even make each project a subfourm and have fourms inside it .. like so
Member Projects
Project {X}
Announcment / Showcase
Discussion
I used to run a forum with a torrent tracker ages ago when I was working on a collaborated cartoon. I still have the site though it is cleaned up awaiting when I get my new hobbie project fully underway (namely a computer game)
So the site is stripped down and empty, I will eventually get a new domain for it but no rush... still it is a fully functioning tracker and forum you guys are welcome to use it if you like.
http://theanimationclub.net
#11
Posted 30 December 2005 - 11:35 PM
Also you have to think about traffic and not only about space. If devmaster were to become a site where people would organize their code and publish whole games that would be likely to increase a lot.
Publishing some small binary with your daily image shouldn't be a problem I reckon, but giving people space for whole projects... I dunno.
Quote
That's only a couple hundred posts and won't tell you much. Granted the post count to get that status could be raised.
edit : I'm not saying it can't happen. I just have serious doubts about the idea
#12
Posted 30 December 2005 - 11:53 PM
For starters they could open up an online store which sells commercial game engines and multimedia tools(3DS Max, Photoshop, etc.) and probably work on a deal with distributors and companies that develop these products(like keep a certain percentage from sales and give them the rest). After a couple of months or several years you guys would probably have more bread than gamedev.net :)
#14
Posted 31 December 2005 - 05:18 AM
SamuraiCrow said:
Hey, thanks for the link.
#15
Posted 31 December 2005 - 06:56 AM
I didn't know that GarageGames gave DevMaster space.
Although it seems like GarageGames might be *interested* in having a place for people to start developing their games on: as it might end up with GarageGames publishing them. The details could be worked out (who gets to start a project? Anyone? People of a certain rank? Etc?) later, as long as GG was interested.
A decent thought, but there's sites like www.berlios.de, www.tigris.org, and www.sourceforge.net, if you're truly doing an open project. And if not, subversion can be installed on any old machine, and with dyndns.org, your team can collab easy.
It's how I do it, anyhow. :)
#16
Posted 31 December 2005 - 02:17 PM
You guys really should put up a "history of" page.
Anyway, if you want to make money, put up a space for donations, and open a shop at cafepress :yes:
Get Firefox
Spread Firefox
hi, i'm a signature viruz, plz set me as your signature and help me spread :)
#17
Posted 01 January 2006 - 01:23 AM
Quote
While the suggestions are good (game showcase, project hosting, etc.), they are not something unique and don't have that much demand considering the resources available elsewhere (SF.net for example). The best type of suggestions that can really set devmaster apart are unique and new suggestions. For example, the 3D Engines Database was a suggestion made by someone a while ago, which (at that time) was something lacking for game and graphics developers. With DevMaster implementing the 3D database, it gave it a unique edge and an exclusive resource. These types of suggestions are what will make DevMaster better.
#18
Posted 01 January 2006 - 03:48 AM
Get Firefox
Spread Firefox
hi, i'm a signature viruz, plz set me as your signature and help me spread :)
#19
Posted 01 January 2006 - 10:07 AM
ProgramWizard said:
Why would DevMaster want what others have. If others have them, then go there for that service, and come here for the services DevMaster offers. If you have been banned from using other sites services, then thats not DevMasters fault. If DevMaster sticks with copying other sites ideas, their user base will not increase, as people will stay where they are.
From what I have seen, any decent, new and individual idea's have been taken up by DevMaster (engines database, game wiki - granted there are others), while generic (or copied) ideas have been discussed bu ultimatly put down.
SourceForge and Berlios are professional and constantly maintained web sites - dedicated to the hosting of projects. I can only imagine what goes into running those sites. If you have an issue with CVS, then either go with the suggestions made, or deal with it - it is not that bad.
Anyway, thats my take on the subject - and on the 'expansion' of DevMaster. Think of something new and original that would make people want to visit both here and their usual board, and I am sure the staff will consider it.
Happy new year
Spree
#20
Posted 01 January 2006 - 05:25 PM
Also, what's with the sudden impetus to make DevMaster compete with other websites?
I think DevMaster's got a great community, and it's helped me in most of the ways I need. I'm all for constantly striving to improve themselves, but I get this feeling from some posters that it's more about "crushing the competition" then it is to keep the spirit of game development alive. Let other sites have their niche, and let DevMaster coexist.
It's not all or nothing.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users












