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Console RPGs or PC RPGs ?? Poll and discussion


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Poll: Do you prefer to play console RPGs or PC RPGs? (1 member(s) have cast votes)

Do you prefer to play console RPGs or PC RPGs?

  1. I like console RPGs better then PC RPGs (5 votes [18.52%] - View)

    Percentage of vote: 18.52%

  2. I like PC RPGs better the console RPGs (22 votes [81.48%] - View)

    Percentage of vote: 81.48%

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#1 bladder

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Posted 11 October 2003 - 11:49 AM

Just wondering if you play and like console RPGs or PC RPGs more? In the console you get more story and it's

mostly turn based battle systems and random battles. Also most of them originate in Japan.

With PC it's more about the online playing now, and real time fighting with more of a quest driven story

line. Also I've notices that the console RPGs are more cinematic then the ones on the PC.

PC RPGs allow for way more character development and customization though. I suppose becuase of the input

devces available to the common PC?

What do YOU think? Why are there these difference between console RPGs and PC RPGs?

#2 anubis

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Posted 11 October 2003 - 01:35 PM

hmmm, do you get more story on a console ??? i think pc rpgs almost always are based on real pen & paper rpgs while console rpgs, as you said, most of the time follow the japanese style of rpg/adventure. i like both types so i couldn't say that i prefere one over the other. it's just too different to really compare. these differences clearly orignate from a) the different input capabilities and B) the different gfx capabilities.
If Prolog is the answer, what is the question ?

#3 baldurk

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Posted 12 October 2003 - 01:34 PM

I've never really liked using joypads for certain genres. FPSs mainly, but also other types. I don't have a console myself, but I play on a friends gamecube quite a lot, and one RPG that is quite good is Phantasy Star Online. I enjoy playing that.

However, given the choice I'd always pick a PC game over a Console game. Bar none.
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#4 davepermen

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Posted 12 October 2003 - 11:24 PM

i always prefer consoles, no mather for what game.. though the combination of joypad and keyboard would be best.. then again, i would need 4 arms and hands to play:D

hm right, i would need the keyboard for chatting only anyways, so i guess joypad and headset is the solution:D
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#5 anubis

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Posted 12 October 2003 - 11:56 PM

fps + strategy games... i need a keyboard and a mouse for both of them. i refuse to use a joypad for this, especially fps. the dreamcast had a pretty good keybaord and mouse equipment as far as i remember
If Prolog is the answer, what is the question ?

#6 davepermen

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Posted 13 October 2003 - 01:01 AM

i don't play rts myself often.. but yes, mouse and keyboard are way to go there..

for fps.. i've played goldeneye, turok2, halo, metroid prime. they all played great.. and where more fun than any fps on pc till now. i don't like the typical pc fps.. they are all the same.. i find them boring.
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#7 anubis

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Posted 13 October 2003 - 01:26 AM

halo was great on the xbox... still they had to heavily modify the levels, meaning they had to add a million new enemys because a joypad can never compete with a keyboard/mouse.
If Prolog is the answer, what is the question ?

#8 bladder

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Posted 13 October 2003 - 06:10 AM

well yeah i suppose for an _fps_ the ideal input device would be keyboard + mouse. But Ive also played FPSs on consoles. I must say that I agree with deveperman, I like console FPSs rather then the PC ones. Even though I dont like FPSs in general, I dont mind golden eye for the n64, I think that's my favourite FPS ive played to date.

However, keyboard + mouse dosnt make an RPG better to play. I think using a keboard and a mouse for an RPG just adds extra unneeded complexity. On the console you have a simple inventory and action button, plus movement. On the PC if you play an RPG it takes you longer to actually learn HOW to play the dang thing then it takes you to finish the game. PC RPGs I guess are more catered towards teh hardcore gamer and not the casual gamer.

Also is it just me or are the stories in the console RPG way more far-fetched the the PC ones. They seem to be more fantasy

#9 anubis

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Posted 13 October 2003 - 06:30 AM

i think pc rpgs are more complex because they are often based on pen and paper rpgs. this also has a great influence on the story since its bound to the world of a particular p&p rpg.
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#10 Smokey97

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Posted 13 October 2003 - 06:59 AM

i'm not one for console anything.... i'm totaly a PC person.
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#11 bladder

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Posted 13 October 2003 - 08:14 AM

anubis said:

i think pc rpgs are more complex because they are often based on pen and paper rpgs. this also has a great influence on the story since its bound to the world of a particular p&p rpg.
Its not that PC RPGs are more complex. well maybe in a way, but not in everything. probably the character development aspect of PC RPGs are more complex....but not the sroty lines. and the story is half the catch for an RPG

#12 davepermen

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Posted 13 October 2003 - 08:19 AM

i've yet to find any pc game that is as detailed, and as complete designed as a typical nintendo game..
never found one yet..
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-No matter what it means to myself....

#13 bladder

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Posted 13 October 2003 - 08:24 AM

davepermen said:

i've yet to find any pc game that is as detailed, and as complete designed as a typical nintendo game..
never found one yet..
:D :blink: :blink:


first of all, what do you mean by "typical nintendo game". What exactly is a typlical nintendo game?

#14 davepermen

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Posted 13 October 2003 - 11:27 AM

most mario games, yoshi games, zelda games, metroid games, and some other (f.e. starfox).

all those bigger ones simply. i don't take pokemon into my list as it is simply not the gamestyle i like. but it would count to them, too, i guess..
davepermen.net
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....

#15 baldurk

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Posted 13 October 2003 - 01:39 PM

Well, the latest Starfox game was a Rare game, unless I'm mistaken :).
baldurk
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#16 davepermen

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Posted 13 October 2003 - 01:45 PM

i know. i was talking about starfox64 actually, the one i know.. the other one is an adventure, and, while it can be good, it has not much to do with the original starfox.

but nobody is gonna miss it.. if you followed irc you know why:D
davepermen.net
-Loving a Person is having the wish to see this Person happy, no matter what that means to yourself.
-No matter what it means to myself....

#17 bladder

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Posted 13 October 2003 - 02:39 PM

davepermen said:

most mario games, yoshi games, zelda games, metroid games, and some other (f.e. starfox).

all those bigger ones simply. i don't take pokemon into my list as it is simply not the gamestyle i like. but it would count to them, too, i guess..
ah ok i c. I'd probably agree on zelda type games. But for mario type games I'd say jak and daxter could whip his butt. Now THAT was a detailed and more completely designed game that is similar to mario. Although....that's not a PC game, so I guess your statement still stands :D . But Im also not the typical PC player, Im biased towards console games.

#18 Ishpeck

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Posted 12 December 2003 - 02:33 PM

My reasons for voting PC "RPG" over the console equivalent are that I haven't seen any Console NuHuGs [http://www.ishpeck.n...1+00%3A00%3A01] that I enjoyed. There are far too many Final Fantasy clones out there and not enough Fallout / Planescape: Torment clones.
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#19 bladder

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Posted 12 December 2003 - 03:00 PM

Quote

My reasons for voting PC "RPG" over the console equivalent are that I haven't seen any Console NuHuGs (http://www.ishpeck.n...11+00%3A00%3A01) that I enjoyed. There are far too many Final Fantasy clones out there and not enough Fallout / Planescape: Torment clones.

I suppose it's a matter of opinion. For me it's completely the opposite: I would say "There are far too many fallout/planetscape clones out there and not enough final fantasy clones" :P

as for your "NuHuGs" theory (catchy name by the way). I suppose to some extent, RPGs are all about statistics, but that's one of the reason I like console RPGs more then PC RPGs. With console RPGs its more about the role, becuase the stories are much deeper. I've always hated PC RPGs, mainly because they try to be so close to the pen and paper RPGs that people play with those D&D rules and all. I find them really complicated. Too much statistics and numbers and stuff. Steep learning curve for someone who's not a hardcore RPG player...

#20 anubis

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Posted 16 December 2003 - 11:24 AM

"Yesterday Interplay fired of the whole staff of Black Isle (creators of Baldur's Gate, Fallout, Planescape Torment, Icewind Dale, Lionheart). Without any notice the team was fired 2 weeks before Christmas, and the project Van Bauren they were working on was announced that it was in fact Fallout 3, but now will not be continued."

< news from gamedev >

Ishpeck : so much for more fallout games :( somebody should teach those guys at interplay a lesson !
If Prolog is the answer, what is the question ?





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