since lots of coders are also musicans:
Started by Nils Pipenbrinck, Dec 03 2005 02:05 PM
11 replies to this topic
#1
Posted 03 December 2005 - 02:05 PM
I think lots of coders also play/make music, so let's start a thread about your/our own works.. :unsure:
Here's something I've played with my band a years ago or so. It's a rehearsal room take, so the quality is kinda low, but I still like it (I play the rhythm guitar btw.)
Comments welcome,
Nils Pipenbrinck
Here's something I've played with my band a years ago or so. It's a rehearsal room take, so the quality is kinda low, but I still like it (I play the rhythm guitar btw.)
Comments welcome,
Nils Pipenbrinck
#2
Posted 03 December 2005 - 02:34 PM
Frankly I don't make music, I just listen to it all the time. The song and your guitar is pretty good. Thumbs up . Nicely done.
#3
Posted 04 December 2005 - 03:10 PM
Not bad Nils.
I play the piano/keyboard, but I haven’t done much digital work for it yet. I’m thinking about getting back into it once I get myself established with my current projects. I’ll most likely be composing for any future games I make.
I play the piano/keyboard, but I haven’t done much digital work for it yet. I’m thinking about getting back into it once I get myself established with my current projects. I’ll most likely be composing for any future games I make.
http://www.nutty.ca - Being a nut has its advantages.
#4
Posted 04 December 2005 - 06:26 PM
I like to make electronic music, but since FastTracker II half a decade ago I haven't been able to finish any of the songs. That's mostly due to the lack of a good and decent editor; I like the concept of Buzz but it's interface is terrible. And with something like Reason you can't really tune the parameters very well.
A few years now I'm walking around with the idea to write a Buzz-like application myself, but I haven't got the time to get it on track yet
A few years now I'm walking around with the idea to write a Buzz-like application myself, but I haven't got the time to get it on track yet
C++ addict
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Currently working on: the 3D engine for Tomb Raider.
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Currently working on: the 3D engine for Tomb Raider.
#5
Posted 04 December 2005 - 08:31 PM
.oisyn said:
I like to make electronic music, but since FastTracker II half a decade ago I haven't been able to finish any of the songs. That's mostly due to the lack of a good and decent editor; I like the concept of Buzz but it's interface is terrible. And with something like Reason you can't really tune the parameters very well.
A few years now I'm walking around with the idea to write a Buzz-like application myself, but I haven't got the time to get it on track yet
A few years now I'm walking around with the idea to write a Buzz-like application myself, but I haven't got the time to get it on track yet
Have you checked out FL Studio (http://www.flstudio.com/)? I haven't used to much because it doesn't work well for recording, but it seems pretty decent for tracking.
Max
#6
Posted 04 December 2005 - 09:06 PM
Nah, as a programmer I prefer software that allows you to write your own plugins, which creates a much larger community with more interesting generators and effects.
C++ addict
-
Currently working on: the 3D engine for Tomb Raider.
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Currently working on: the 3D engine for Tomb Raider.
#7
Posted 04 December 2005 - 10:34 PM
.oisyn said:
Nah, as a programmer I prefer software that allows you to write your own plugins, which creates a much larger community with more interesting generators and effects.
Max
#8
Posted 05 December 2005 - 02:02 AM
I am a pixel artist, and am currently available for small-to-medium sized jobs (I am also a student, so I am only able to pixel part-time). If I can help you with a game, PM me or reach me by e-mail so we can discuss any projects you have in mind.
I am also an MIDI composer, and am also available for work in that area. If I can help you with a project, PM me or reach me by e-mail so we can discuss any projects you have in mind.
I am also an MIDI composer, and am also available for work in that area. If I can help you with a project, PM me or reach me by e-mail so we can discuss any projects you have in mind.
#9
Posted 06 December 2005 - 08:10 AM
I'm still a newbie trying to learn playing classical guitar pieces...
#10
Posted 20 November 2007 - 09:34 PM
Hi folks. I'm a bit ashamed to resurrect such an old thread just for some personal thing, but anyway.
To my surprise nowadays music has reached the same significance as art in coding. However, much more people can be reached by music because it does not need a die-hard coder to see the beauty in it :-)
My bandmates and I have done some new recordings during the last weeks and maybe some of you forumites dig the stuff we do and want to have a listen or two:
Band webpage:
http://planet-arc.de/?page_id=11
Obligatory Myspace thing (has this fancy web-based music player, so you can listen without messing up your download folder)
http://www.myspace.com/planetarcHH
Nils
To my surprise nowadays music has reached the same significance as art in coding. However, much more people can be reached by music because it does not need a die-hard coder to see the beauty in it :-)
My bandmates and I have done some new recordings during the last weeks and maybe some of you forumites dig the stuff we do and want to have a listen or two:
Band webpage:
http://planet-arc.de/?page_id=11
Obligatory Myspace thing (has this fancy web-based music player, so you can listen without messing up your download folder)
http://www.myspace.com/planetarcHH
Nils
My music: http://myspace.com/planetarchh <-- my music
My stuff: torus.untergrund.net <-- some diy electronic stuff and more.
My stuff: torus.untergrund.net <-- some diy electronic stuff and more.
#11
Posted 21 November 2007 - 12:28 AM
It's funny you resurrected the thread 
I've finally decided to take up that project and it's really getting shape. A screenshot:

Most of the core code is in place. The GUI however is mostly undone. What you see here is the workbench on which you can place and connect machines. A machine basically has some input and output streams (a stream is either a stream of notes (as received from a keyboard), a parameter stream (from knobs and dials etc) or a sound stream (mono or stereo)), and a number of options (bool, int, float, string, and lists/ranges thereof) to control it's behaviour. Furthermore, a machine can override it's view component for custom drawing inside the workbench. That basic control you see there on the left that resembles Reason's "Matrix" component is an example of a custom view machine with a single note stream output, since I have not created the sequencer GUI yet and I needed something to output some notes
.
.oisyn said:
I like to make electronic music, but since FastTracker II half a decade ago I haven't been able to finish any of the songs. That's mostly due to the lack of a good and decent editor; I like the concept of Buzz but it's interface is terrible. And with something like Reason you can't really tune the parameters very well.
A few years now I'm walking around with the idea to write a Buzz-like application myself, but I haven't got the time to get it on track yet
A few years now I'm walking around with the idea to write a Buzz-like application myself, but I haven't got the time to get it on track yet
I've finally decided to take up that project and it's really getting shape. A screenshot:

Most of the core code is in place. The GUI however is mostly undone. What you see here is the workbench on which you can place and connect machines. A machine basically has some input and output streams (a stream is either a stream of notes (as received from a keyboard), a parameter stream (from knobs and dials etc) or a sound stream (mono or stereo)), and a number of options (bool, int, float, string, and lists/ranges thereof) to control it's behaviour. Furthermore, a machine can override it's view component for custom drawing inside the workbench. That basic control you see there on the left that resembles Reason's "Matrix" component is an example of a custom view machine with a single note stream output, since I have not created the sequencer GUI yet and I needed something to output some notes
C++ addict
-
Currently working on: the 3D engine for Tomb Raider.
-
Currently working on: the 3D engine for Tomb Raider.
#12
Posted 29 December 2007 - 01:05 PM
Cool! Are you planning on writing a machine to load VST(i)'s, or do you want to code your own synths, sampler and effects?
In the past I've always preferred trackers as well, but now I'm used to Logic Audio and I don't think I could ever go back to entering notes and modulations in hex again.
In the past I've always preferred trackers as well, but now I'm used to Logic Audio and I don't think I could ever go back to entering notes and modulations in hex again.
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