hi,this is my first post.am taking an AI course,am new to prolog i need some simple but effective idea for a project.
thankx
AI project
Started by fanousz, Nov 04 2005 06:21 PM
5 replies to this topic
#1
Posted 04 November 2005 - 06:21 PM
#2
Posted 04 November 2005 - 09:52 PM
Make a project that assembles a bird house. Give it all the pieces, how you can combine them, restraints, and make it come up with the shortest number of steps that would be physically possible(IE: can't nail a side piece to the top without support)
#3
Posted 05 November 2005 - 12:07 AM
Give the answers to algebra such as 3 * (2 + 4)^3
#4
Posted 05 November 2005 - 10:44 AM
thanks for all the help.my other colleagues are doing an automated city center.
#5
Posted 05 November 2005 - 07:19 PM
What level of course is this? Are you in bachelor's CS program? And what do they mean by an automated city center. That could be very easy, or very hard, depending on how you define the result your looking for.
#6
Posted 18 November 2005 - 08:57 AM
As this is a game dev forum, I would suggest trying to do something like a game of chess, checkers or something on those lines. These kind of games can be implemented by a simple alpha-beta search, but you can always add things like neural networks and GAs into it. Most chess engines are implemented in C, though (for the speed) and not in PROLOG.
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