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List of APIs


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#1 FlamingHawk

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Posted 19 October 2005 - 05:05 PM

Could someone possibly give me a list of many programming APIs for the following:

-Music/Sound
-Graphics 3D
-Graphics 2D
-Artificial Intelligence
-And any other ones that are out there....

#2 awood

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Posted 19 October 2005 - 06:23 PM

Just to get you started:

Music/Sound:
Fmod, OpenAL

Graphics (2D and 3D)
OpenGL, DirectX

Artificial Intelligence
Soar (rulebased ai) -- If you really want to use this, wait for Soar 6.2 to come out.
Jack (for Belief Desire Intention agents)
Generally you build your own AI framework specific to your needs -- check out www.generation5.org, http://www.gamedev.n...p?categoryid=18
This may also be of use: http://www.devmaster...read.php?t=4294

#3 bladder

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Posted 20 October 2005 - 02:02 PM

For music you also have DirectMusic

There're physics APIs as well
- Havok
- Newton
- ODE
- Novodex
- Tokamak

Then networking APIs
- Winsock is the base
- Raknet

And for Graphics, Input, Networking, Music, Sound you have SDL.

#4 geon

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Posted 20 October 2005 - 03:08 PM

* Cross-platform window handling:
wxWidgets (The best imho. Gives sockets, filesystem, and lots more.)
qt

* Graphics:
OpenGL
SDL (Cross platform. Supports opengl.)
DirectX
Allegro
TinyPTC
PixelToaster (Floating-point framebuffer)

#5 SnprBoB86

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Posted 20 October 2005 - 07:31 PM

This would make a good wiki page
Brandon Bloom
http://brandonbloom.name

#6 zavie

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Posted 20 October 2005 - 08:45 PM

I second that. Or maybe an entry in some kind of programming FAQ. :-)

#7 Vexorian

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Posted 21 October 2005 - 08:31 PM

hge Really easy to do good documentation, uses directx, but it is not free for commercial games

#8 FlamingHawk

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Posted 25 October 2005 - 10:07 PM

I'm not lookin for a game engine, but actually just a list and links for APIs

#9 darqSHADOW

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Posted 26 October 2005 - 02:10 AM

Sure would help people out if ya'll would just submit these links to GDRL (www.game-development.net). Especially since we're getting a lot more hits on the site now that Google has given us a PR5 finally... ;)

DS





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